Huh… I’m working with Android’s OpenGL ES 2.0 on the map, it is nearly hopeless after the HTML5’s Canvas. Creating, compiling and linking low level pixel fragment shader programs is more difficult than writing a simple 2D drawings… :/

Huh… I’m working with Android’s OpenGL ES 2.0 on the map, it is nearly hopeless after the HTML5’s Canvas. Creating, compiling and linking low level pixel fragment shader programs is more difficult than writing a simple 2D drawings… :/
